Couple of Questions
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Do not to post anything abusive, obscene, vulgar, slanderous, hateful, threatening, or sexually-orientated.
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No advertising other games.
The management reserves the right to delete or lock threads and messages at any time.
Read the complete SIM rules and legal information.
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- Two Year Old
- Posts: 49
- Joined: 18 years ago
#1 Does there need to be a layoff time after gelding a horse in the SIM?
#2 What are the Pro's/Con's with gelding in the SIM
#3 Does it affect the horse if you accidently move him to the wrong track then move him again?
#4 If you retire a colt does he then become able to stand as a stallion? or are there other things you have to do?
Thanks,
Rowdy
#2 What are the Pro's/Con's with gelding in the SIM
#3 Does it affect the horse if you accidently move him to the wrong track then move him again?
#4 If you retire a colt does he then become able to stand as a stallion? or are there other things you have to do?
Thanks,
Rowdy
- Eric Nalbone
- Hall of Fame
- Posts: 3134
- Joined: 18 years ago
1) To my knowledge, the SIM doesn't handle gelding as any sort of a medical procedure requiring a layoff. The time required in real life, to my knowledge, is minimal anyway, and the SIM treats it the same way. No time off required.
2) The obvious downside to gelding is that the horse can never reproduce. For a horse that is already well behaved and (from what you can gather from running lines) properly focused, gelding isn't necessarily the first thing that I'd think of to improve his performance, but it definitely should help for horses that are a little bit crazy. You'll be able to tell from the running lines, often times. A current example of a horse that would benefit greatly from gelding, but stands to perhaps lose more than its worth, as he's a brilliant breeding prospect, is Stop and Stare, who savaged an opponent recently. Finally, and horse that just seems like a bad horse should be gelded. Its a last-ditch opportunity to get him to perform, plus it insures that he won't ever be bred, which is often the best-case scenario with many terrible horses.
3) As long as the horse doesn't RACE at the track, I don't think that it will affect the horse, but I'm not *sure* of that. That's something that Emily would have to answer, but I believe that from the game's standpont, any moves that you make between raceday are, in a sense, imaginary. They become real when they're processed on raceday. So if raceday is a Friday, and your horse is at Belmont, the computer thinks the horse is at Belmont. To the best of my knowledge (and anyone else, if you know differently, correct me), if you ship your horse in the interim from Belmont to Japan to California to Florida to Kentucky and back to Belmont where he races again, I don't *think* that the computer recognizes that. He is treated as having been at Belmont the week before and there again this week. Now that money is automated and updated live, however, you may be CHARGED for all those moves. That isnt something I'm sure of.
The other side of that is that if you ship to a farm, you must LEAVE him there for at least one raceday, or it won't do anything. The computer needs to recognize that he's there.
4) If you retire a colt, his page will show a box for the stud fee and a button to click "modify stud fee." All you need to do is write a stud fee into that box and hit the button and then he'll be listed along with the other stallions.
2) The obvious downside to gelding is that the horse can never reproduce. For a horse that is already well behaved and (from what you can gather from running lines) properly focused, gelding isn't necessarily the first thing that I'd think of to improve his performance, but it definitely should help for horses that are a little bit crazy. You'll be able to tell from the running lines, often times. A current example of a horse that would benefit greatly from gelding, but stands to perhaps lose more than its worth, as he's a brilliant breeding prospect, is Stop and Stare, who savaged an opponent recently. Finally, and horse that just seems like a bad horse should be gelded. Its a last-ditch opportunity to get him to perform, plus it insures that he won't ever be bred, which is often the best-case scenario with many terrible horses.
3) As long as the horse doesn't RACE at the track, I don't think that it will affect the horse, but I'm not *sure* of that. That's something that Emily would have to answer, but I believe that from the game's standpont, any moves that you make between raceday are, in a sense, imaginary. They become real when they're processed on raceday. So if raceday is a Friday, and your horse is at Belmont, the computer thinks the horse is at Belmont. To the best of my knowledge (and anyone else, if you know differently, correct me), if you ship your horse in the interim from Belmont to Japan to California to Florida to Kentucky and back to Belmont where he races again, I don't *think* that the computer recognizes that. He is treated as having been at Belmont the week before and there again this week. Now that money is automated and updated live, however, you may be CHARGED for all those moves. That isnt something I'm sure of.
The other side of that is that if you ship to a farm, you must LEAVE him there for at least one raceday, or it won't do anything. The computer needs to recognize that he's there.
4) If you retire a colt, his page will show a box for the stud fee and a button to click "modify stud fee." All you need to do is write a stud fee into that box and hit the button and then he'll be listed along with the other stallions.
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- Two Year Old
- Posts: 49
- Joined: 18 years ago
- Brianna McKenzie
- Eclipse Champion
- Posts: 1693
- Joined: 18 years ago